How to play
The goal
Be the last player with lives left. Each monster that walks out of the bottom of your lane costs you one life. A player with no lives left is out, and the match ends when one player is left, or one team.
Start a match
Play now against bots opens a match with a bot of level Normal. Click Start the match. To play with friends, create a match and send them its link, or its code of 6 characters. Everyone clicks Ready, then the host starts.
Build towers
Tap Build, choose a tower, then tap the cells of your lane: each tap builds one. Monsters walk around the towers, so place them to make the route long. You can never close the route.
Tap a tower to see its numbers, upgrade it, or sell it. A double tap on a tower selects every tower like it, to upgrade them together.
Send monsters
Tap Send and choose a monster. It enters the lane of your target. Each monster you send raises your income for good. You have a stock of each monster, 30 at most, which every send takes from and which fills again by 2 every second. If it gets through, you win a life, and it goes on to your next opponent, with the hit points it has left, until it has crossed every lane but yours. When a player is out, the monsters in their lane go on, and the ones they sent are gone.
Gold and income
You start with 100 gold and an income of 10. Every 10 seconds, your income is paid in gold. Your towers earn a bounty for each monster they kill. Selling a tower gives back 70% of what it cost.
The workshop
The workshop unlocks stronger monsters to send, and higher levels for your towers. A level gives no income: it pays off later.
Attack and armor
Each tower has an attack type and each monster an armor type. Some hit harder than others: the table is in the menu of the game. Mix your towers.
On a computer
The mouse does what a finger does. B opens the towers, S the monsters to send, U buys the next workshop level, 1 to 8 pick a tower, and Escape closes what is open.